Past technologies have mostly kept the audience at a safe distance; helping to create passive usership. As electronics evolve, the birth of digital mediums changes this void. The viewer becomes a user. Passive usership is exchanged for interaction. The creation of an experiences is no longer the sole possession of the authors but a new hybrid between creator and user.
The Web and CD-ROM applications enable the user to create a unique personal experience through interaction. To compensate for this new ability, the tasks of the author changes. The creation of a digital environment becomes a process of enabling the user with the ability to explore it in their own fashion. |